The full form of GUI is the Graphical User Interface. A user-friendly interface called a GUI is used by electronic devices to communicate with one another. It displays all the stuff a user may need, including text files, entities, photos, and videos. It functions properly and is compatible with all electronic devices, including mobile phones, tablets, laptops, desktop PCs, and other devices. It can also be considered when the resolution is considered from a gaming perspective.
A Brief History of GUI
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- There was no GUI before, so people used the CLI (command-line interface) to communicate.
- The CLI was not that pleasant to use, and that all the commands were unfamiliar to the end user. So, the interface was implemented to bridge this void.
- The GUI’s primary goal was to make the apps even more user-friendly.
- People love when the assignment they want to do is completed quickly and efficiently.
- The GUI emphasises that “ease of use” is one of the essential aspects.
- The initial GUI-centric machine operating model was the Xerox 8010 Information System.
- It was designed and built at Xerox PARC by Alan Kay, Douglas Engelbart & their collaborators.
- The frequently requested GUIs are Microsoft Windows and Mac OS X until 2014.
- In mobile devices, the commonly used GUIs are Apple’s IOS & Google’s Android Interface.
Fundamental Components of GUI
The necessary components and their function are given below:
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Pointer
It is a marker that pops up on the screen. Pointer proceeds to select objects and commands.
Pointing tool
It allows a user to move the pointer & pick objects, such as a trackball or mouse, on the display screen.
Icons
It refers to small images on the display screen representing commands, documents, windows, etc. A user can execute such commands by using a pointer & pointing device.
Desktop
It is the screen that is contained within the icons.