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MSc in Medical Visualisation and Human Anatomy, University of Glasgow

Glasgow,

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12 Months

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About this course

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This MSc program, offered jointly by the University of Glasgow and Glasgow School of Art, focuses on dissecting and examining human anatomy while reconstructing it in real-time 3D environments. The programme emphasizes combining actual cadaveric dissection with advanced digital visualisation techniques for applications in education, simulation, and training. Students learn to work with 3D visualisation tools, virtual and augmented reality, stereographic 3D, and haptic devices, participating in projects that support medical research, patient information, or training applications. The course involves studio-based learning with dedicated workstations and access to the Laboratory of Human Anatomy, one of Europe's largest. Opportunities include collaborative research, publishing work, and engaging with industry through guest lectures and projects supervised by leading scientists in the field.

Why this course is highly recommended

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This program is ideal if you're interested in combining hands-on anatomical dissection with cutting-edge digital visualisation technologies. It offers practical experience with cadaveric dissection alongside skills in 3D modelling, virtual reality, and interactive application development, making graduates versatile for careers in medical illustration, digital life sciences, or education. The programme’s industry connections, opportunities for research publication, and supervision by leading experts enhance its appeal, especially for students aiming to work in diverse fields that intersect medicine, technology, and visualisation.

Specialisation

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The course covers specialisations in medical visualisation, including volumetric visualisation from CT, MRI, or microscopy data, 3D modelling, and interactive application development using modern game engines like Unity3D. There are also classes dedicated to augmented and virtual reality applications, focusing on how these tools can be applied across medical, biomedical, and health domains. The programme prepares students to develop digital visualisation tools for education, training, and clinical practices.

Course fees

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Application fees

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1st year tuition fees

34.31L

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Living cost

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Degree requirements

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Applicants should have an Honours degree or equivalent in life sciences, medical or biomedical sciences (such as anatomy, physiology, dentistry, forensic anthropology, molecular biology), computer science, 3D visualisation, graphic design, or related disciplines. Highly qualified graduates from other fields demonstrating interest and ability in medical visualisation may also be considered.
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English language test

PTE

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TOEFL

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DUOLINGO

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IELTS

6.5

Career prospects

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Graduates find opportunities in anatomical education, medical illustration, digital life sciences, and interactive media. Some pursue teaching roles at universities worldwide, while others go on to doctoral, medical, or dental studies. Employment options include internships, research positions, 3D printing industry roles, and positions in medical visualization companies, digital design firms, and academic institutions. Many alumni have secured roles in medical research, clinical training, and public engagement, or furthered their studies through PhDs.

FAQs

What practical skills will I gain from this programme?

You will learn to work with 3D visualisation from medical scan data, create detailed 3D models, and develop interactive applications using game engine technology. Hands-on training includes cadaveric dissection and working with various digital interaction tools.

Can I specialise further within the course?

Yes, beyond core modules, there are specialized classes in augmented and virtual reality applications, allowing you to tailor your skills towards applied projects.