The Game Design BSc at Liverpool offers a unique blend of coding, creativity, and critical theory, positioning itself as one of the first interdisciplinary programmes in the Russell Group. It combines modules from Computer Science and the School of the Arts, providing students with a comprehensive understanding of how games are made, why they’re made, and what they reveal about the world. The course emphasizes practical skills in coding, programming, and creative design, supplemented by studies in communication, media, English, music, and philosophy. Students will develop a professional portfolio, engaging in bespoke game design modules. The programme offers an optional year in industry, allowing students to gain paid workplace experience, supported by the university. The curriculum is designed for those interested in the technical and artistic sides of game development and aims to prepare students for careers in the dynamic games industry.
Why this course is highly recommended
This programme stands out for its interdisciplinary approach, blending arts and computer science to provide a holistic education in game design. It is supported by research-connected teaching, active learning, and authentic assessment, ensuring students graduate with practical experience and a strong professional portfolio. The course's unique focus on both creative and technical skills makes it ideal for those aiming to enter the rapidly growing games industry. Additionally, the option to undertake a year in industry gives students real-world experience, boosting employability. The course’s innovative facilities and dedicated spaces for game research support creativity and hands-on learning, making it a strong choice for aspiring game designers and developers.
The course focusses on game design, combining modules from various disciplines such as communication, media, computer science, music, and philosophy. Students will explore software engineering, artificial intelligence, and creative principles in game development, alongside critical and theoretical aspects. The programme allows for a focus on both technical skills like programming and software design, and artistic skills like sound, music, and digital media. Students can deepen their understanding through optional modules in immersive media, virtual worlds, sound design, and more, tailored to their interests in the artistic and technical sides of game creation.
Application fees
25.44L
1st year tuition fees
25.44L
Living cost
Applicants should have at least ABB in A levels, with an A in the Extended Project Qualification (EPQ), which can reduce the overall grade requirements to BBB. Other accepted qualifications include T levels, GCSEs (with a minimum of 4/C in English and Mathematics), BTEC Level 3 National Extended Diploma, International Baccalaureate (33 points), and Scottish Highers/Advanced Highers (ABB). Additional considerations are made for access courses and alternative qualifications. The university also considers applications from mature students and those with non-traditional pathways, provided specific criteria are met.

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Graduates of this course will be well-equipped to pursue careers in the video games industry, including roles in game development, design, and related creative and technical fields. The programme emphasizes developing a professional portfolio and gaining workplace experience through optional industry placements, which enhances employability. The skills acquired also prepare students for careers in interactive audiovisual media, software engineering, app development, and other digital media fields. The industry’s rapid growth and demand for skilled professionals mean graduates are likely to find rewarding employment opportunities, with increased potential for higher salaries and job stability.